DBC2000 is actually a database, the original version is the English interface. The most commonly used database is to set up a legendary return and legendary legendary return on the basis of the legendary legend of the legend and the legendary biography. These two latest editions need this database.

In addition to setting up legendary private server and handed down private server, DBC2000 can also add and modify equipment attributes such as DBC. If you want to add or modify the appearance and attributes of the game equipment, you need to enter the database

Magicdb: Cultivated spells and various skills.

(1) Magid skill code

(2) Magname skills name

(3) Effect type effect type (the role of the character when using the skill)

(4) Effect effect (animation effect produced by skills)

(5) Spell consumes magic value each time

(6) Power basic power

(7) Maxpower’s greatest power

(8) The magic value of each increased after the DEFSPELL is upgraded

(9) The power of increased after upgrade

(10) The maximum power increased after the DEFMAXPOWER upgrade

(11) JOB occupation (0-soldiers, 1-mage, 2-Taoist)

(12) Needl1 level 1 skill level required

(13) L1Train level 1 skill cultivation needs experience required

(14) Needl2 level 2 skill level required

(15) L2Train 2 level 2 skill cultivation experience required

(16) Needl3 level 3 skill level required

(17) L3train 3 level 3 skills cultivation needs experience required

(18) Delay skill delay time

(19) Descr remarks

EffectType effect type (the role of the character when using the skill)

0

Basic Sword Art (FENCING/Mental Power Warfare SPIRITSWORD/Attack Sword Sword Sword/Assassination Sword THRUSTING/Half -Moon Save Halfmoon/Fire Fire FlamingSword/Barbarian SHOULDERDASH

1

Fireball Fireball/Big Fireball Greatfirebal

2

Healing healing/poisoning Poisoning/Tempt Light Eshock/Broken Fire Firebang/Mind Revelation/Group healing Masshealing/Holy Words Turnundead/Ice Roar ICESTORM

4

Resisting the fire ring repulsion/summoning the skull Summonskele/stealth HIDING/Instant Move Teleport/Firewall/Hell Thunder THUNDERSTORM/Summon Summonshinsu/Magic Magicshield

5

Hellfire Hellfire

6

Light Movie Lightning

7

Thunderbolt Thunderbolt

8

Soulfire soulfireball/collective stealth massiding

9

Ghost Shield Soulshield/God

Jihad

A surgery BLESSEDARMOU

10

Trailer TRAPHEXAGON

Effect effect (animation effect generated by skills)

Basic Sword Artist FENCING Mental

Fireball Fireball

Healing healing

3

Big Fireball Greatfirebal

Poisoning Poisoning

Slaying Sword Sword Slaying

Resisting fire ring repulsion

Soulfireball

11

Ghost Shield Soulshield

12

Sacred warfripes blessedarmou

13

Assassination Sword THRUSTING

14

15

Summon skeleton Summonskele

16

Hidden HIDING

17

Collective stealth massiding

18

Light of Temptation Eshock

19

Substable mobile Teleport

20

Fire Wall F IRwall

twenty one

Burning flame Firebang

twenty two

Hell light ThundersStorm

twenty three

Half Moon Halfmoon

twenty four

FlamingSword

25

Barbulscre

26

Mind Revelation Revelation

27

Masshealing

28

Summon the beast Summonshinsu

29

MagicShield MagicShield

30

Holy Word Turnundead

31

Ice Roar ICESTORM

Monsterdb: Monster Information

(1) name monster name

(2) RACE action mode and effect code during death

(3) RacelMG attack mode code

(4) APPR monster image code

(5) LVL monster level

(6) Is UNDEAD an undead system 0- No?

(7) COOLEYE COOLEYE’s perception range, and related to the level (anti -stealth range)

(8) EXP monster experience value

(9) HP monster life

(10) MP monster magic

(11) AC monster defense force

(12) Mac magic defense force

(13) DC attack power

(14) DCMAX attack power upper limit

(15) MC magic attack power

(16) SC Taoist spiritual power

(17) Speed ​​speed

(18) HIT attack hit rate

(19) Walk-SPD walking speed interval

(20) Walkstep walking pace

(21) WalkWait Waiting Time

(22) AttaCR-SPD attack speed interval

RACE action mode and effect code during death

Guardian Guard with a knife guard 1Guard1

51

Chicken hen

52

Deer der

Sheep sheep

53

Wolf wolf

55

Tuiner TRAINER

81

(Enter the scope of automatic attack) Multi -hook cat hookingcat/rake cat Rakingcat/half -beast warrior omafighter/semi -beast warrior omawarrior/cave bat Cavebat/corpse king GHOUL/red snake redsnake/tiger snake Tigersnake/

Hull

kyStinger/盔甲虫ShellNipper/多角虫Keratoid/巨型多角虫GiantKeratoid/蜈蚣Centipede/黑色恶蛆BlackMaggot/钳虫Tongs/邪恶钳虫EvilTongs/跳跳蜂WhimperingBee/巨型蠕虫GiantWorm/蝙蝠BugBat/红野猪RedEvilBoar/黑野猪BlackEvilBoar/白野猪WhiteEvilBoar/蝎蛇SnakeScorpion/邪恶毒蛇EvilSnake/大老鼠BigRat/钢牙蜘蛛GangSpider/黑锷蜘蛛BigSpider/血巨人BigApe/双头金刚EvilApe双头血魔RedEvilApe/双头黑魔GreyEvilApe/虎卫10 practitioner Trainer10/Bringing Guard 10Guard10/Zuma Master Mirking/Attacker 1 Guardian Raider1/Attacker 3 Tiger Guard Raider3

82

(Venom attack-weak) Poison spider spittingspider/sandworm Sandworm/Wisr small worm Visceralwork

83

ScarCRow/Forest Snowman Forestyeti/Toad Yob/Half Orc OMA

84

Scorpion Scorpion

85

DBC2000是什么?DBC2000数据库文件超详细讲解

Food people spend Cannibalplant

86

Skeleton Skeleton

87

Ax throwing skull Axeskeleton

88

Skeleton warrior Bonefighter

89

Bonewarrior/Skeleton

Elf

Boneelite

90

(Perfect paralysis petrochemical attack-weak) Cavemaggot

91

Flame Flamingwooma

92

(When encountering an attack object, it will be transmitted outside the range.) Woomataurus/Skeleton Elf Lord BichonLord/Evil Vapor Snake Valley Lord Serpentlord/Wamoma Lord WoomyonLord/Evil Pieces Leader MongchonLord

93

(Dodge while attacking)

Dark

Warrior Dark

94

Zombie 1 zombie1

95

(Objects will crawl out of the ground within the attack range) Zombie 2 ZOMBIE2

96

Zombie 3 zombie3/zombie 4 zombie4/zombie 5 zombie5

97

Chicken 1HEN1/Deer 1Deer1/Mama Warrior WoomaSoldier/Mama Warrior Woomafighter/Wama War WoomaWarrior/Woomaguardian

100

(Summon skeleton) mutation skull bonefamm

101

(Enter the scope will be activated from the Stone Status) ZumaState/Zumaguardian/Zumawei slave slave Slave

102

(Summon Mir200 ! Setup.txt files at the same time as attacking at the same time.

103

(Do not move itself, by release of Mir200 ! Setup.txt file, the bee -specific monster to attack the object) Corner fly Bugbatmaggot

104

Zuma archer Zumaarcher/Bow arrow guard Arch/Attacker 2 bow and arrow guard Raider2

105

(Paralysis petrochemical attack-strong) wedge moth wedgetgemoth/monthly magic spider SPIDBAT

106

(Paralysis petrochemical attack-weak) dung worm dung

107

(Full -screen attack+paralysis+poisoning) Touch Dragon God (evil 蜈) EVILCENTIPEDE

110

Main door MAINDOOR

111

Leftwall on the left wall/central wall centerwall/right wall Rightwall

112

Bow and arrow guard Archer/Bow Arrow Guard ARCHERGUARD

113

(Summoned Beast-Small) God Beast Dogz (Shinsu)

114

(Summoned Beast-Big) God Beast 1DOGZ1

115

(Do not move yourself, attack the object through ground thorn)

Red moon

Demon Redmoonevil

116

(Do not move itself, by release of the spider specific monsters in the spider in the Mir200 ! Setup.txt file) Phantom spider rootspider

117

(There is no attack power itself, attacking the object through self -violence) Little spider (bomb spider) Larva (bombspider)

118

Sirius Spider Venomspider

119

Flower kiss spider LURESPIDER

120

FOOTBALL

RacelMG attack mode code

Forestyeti Forestyeti

Chicken Hen/Deer Deer

Guardian Guard/Attacker 1 Guardian Raider1

Skeleton Skeleton/Skeleton Warrior Bonefighter/Skull Warfare BoneWarrior/Skeleton Elf Boneelite

(Periodically poison) Cavemaggot

Multi -hook cat Hookingcat/Railing cat Rakingcat

Scarecrow Scarecrow

Sheep SHEEP/Wolf Wolf/Tiger Guardian Trainer/Half Beast Warrior Omafighter/Half Beast Warriors omawarrior/cave bat Cavebat/Corpse King Ghoul/Red Snake Redsnake/Tigersnake/Falcon Skysninger/Falcon Insect/Multi -Corner Kerate/Multi -Cornea Kerate巨型多角虫GiantKeratoid/蜈蚣Centipede/黑色恶蛆BlackMaggot/钳虫Tongs/邪恶钳虫EvilTongs/跳跳蜂WhimperingBee/巨型蠕虫GiantWorm/红野猪RedEvilBoar/黑野猪BlackEvilBoar/白野猪WhiteEvilBoar/蝎蛇SnakeScorpion/邪恶毒蛇EvilSnake /Big Mouse Bigrat/Steel Spider Bigspider Bigspider/Blood Giant Bigape/Double -headed King Kong Evilape/Double Blood Magic Redevilape/Double Head Black Magic Greyevilape/Tiger Guard 10 Practitioner 10/Attack 3 Tiger 3/Tiger Guard 3// Poison Spider SpittingSpider/Sandworm/Wiser Visceralworm/Toad YOB/Half Orcs OMA/Wama Warrior Woomasoldier/WamaFighter/Wama WoomaWarrior/Woomaguardian/Sirius Spider Kissid/ Spider LureSpider

0

1

2

4

5

Hellfire Hellfire

6

Light Movie Lightning

7

Thunderbolt Thunderbolt

8

9

9

10

10

Trailer TRAPHEXAGON

11

11

12

13

14

15

16

17

18

19

52

Food people spend Cannibalplant

Ax throwing skull Axeskeleton

FOOTBALL

20

Flame Flamingwooma

twenty one

(Electric Spark) Woomataurus

Skeleton Elves Lord BichonLord/Evil Vishelon Snake Valley Lord Serpentlord/Momfront Moma Lord WoomyonLord/Evil Piece Formation Heavy Lord MongchonLord

twenty two

(Spray needle) Dark Warrior Dark

twenty three

Mutant skull bonefamm

twenty four

Bringing a knife guard 1Guard1/Bringing Guard 10Guard10

31

Bugbat

32

Scorpion Scorpion

33

(Large -scale spray poison) Touch Dragon God (Evil Capricorn) Evilcentipede

34

Red Moon Demon Redmoonevil

35

Phantom spider rootspider

36

Little Spider (Bomb Spider) Larva (BOMBSPIDER)

37

Moon Demon Spider SPIDBAT

40

(Power strike) Zombie 1zombie1

41

Zombie 2zombie2

42

Zombie 3ZOMBIE3/Zombie 4ZOMBIE4/Zombie 5ZOMBIE5

43

Corner fly Bugbatmaggot

45

(Archery) Zuma archer Zumaarcher/Bow arrow guard Arch/Attacker 2 bow and arrow guard Raider2/bow arrow guard Archer/bow and arrow guard Archerguard

47

ZumaState/Zumaguardian/Zumawei slave slave Slave

49

(Lost fireball) Zumataurus, the owner of Zuma

52

(High -altitude spraying effect) wedge moth wedgemoth

53

(Low -altitude spraying effect)

54

God Beast Dogz (Shinsu)

55

God Beast 1DOGZ1

98

Leftwall on the left wall/central wall centerwall/right wall Rightwall

99

Main door MAINDOOR

APPR monster image code

0

Guardian Guard/Attacker 1 Guardian Raider1

1

Forestyeti Forestyeti

2

1Guard1 with a knife guard

3

FOOTBALL

10

Food people spend Cannibalplant

Skeleton Skeleton

Ax throwing skull Axeskeleton

Skeleton warrior Bonefighter

Bonewarrior

Cavemaggot

25

Hook cat hookingcat

26

Rakingcat

27

Scarecrow Scarecrow

28

Dark Warrior Dark

29

Dung dung

30

Woomasoldier Woomasoldier

Wuma Warriors Woomafighter

WoomaWarrior

Woomataurus

Red Snake Redsnake

38

Tigersnake

39

Wedge moth wedgemoth

Zombie 1zombie1

Sheep sheep

44

Falcon Skystinger

Armicnipper

46

Big Mouse Bigrat

Zuma archer Zumaarcher

48

Sandwork Sandwork

Visceralwork

50

51

Zombie 3ZOMBIE3

Zombie 4ZOMBIE4

Zombie 5ZOMBIE5

61

Zuma statue zumastata

62

Zumawei Zumaguardian/Zumawei slave Slave

63

Zumataurus/Zuma Church Lord Mirking

70

Wolf wolf

71

Bow and arrow guard Arch/Attacker 2 Bow Arrow Guard Raider2

72

Tuiner/attacker 3 tiger guard Raider3

73

CENTIFEDE

74

Blackmaggot

80

Cave bat cavebat

81

Jumping bee who WHIMPERINGBEE

82

Giant worm giantworm

83

90

Multidifier keratoid

91

Giant polygonworm GiantKERATOID

92

Double -headed blood demon Redevilape

93

Double -headed black magic Greyevilape

100

Half -orc OMA

101

Half beast warrior omafighter

110

Red Wild Pig Redevilboar

111

Blackevilboar

112

White Wild Pig WHITEEVILBOAR

113

114

Steel spider lapangspider

115

Blood Giant Bigape

116

Double -headed King Kong Evilape

117

Flower kiss spider LURESPIDER

118

Black Skin Spider Bigspider

119

Sirius Spider Venomspider

120

Tongs tongs

121

Eviltongs/Evil Piece League Lord MongchonLord

130

Scorpion Snake SnakeScorpion

131

132

133

140

Touch Dragon God (Evil) EvilCentipede

150

Skeleton Elf Boneelite/Skeleton Elf BichonLord

151

Woomaguardian/Wamoma Lord WoomyonLord

152

Corpse king Ghoul

160

Chicken hen

161

Deer der

162

Toad yob

163

Poison Spider SPITTINGSPIDER

164

Evilsnake/Evil Poison Snake Valley Lord Serpentlord

170

171

900

901

Leftwall left wall

902

Central Wall Centerwall

903

Rightwall on the right wall

Stditemdb: Modification of items attributes

When we want to add equipment, we need to add a line of item bar. The operation method is as follows:

Select a equipment name, and then click the+number shown in the figure below, so that you will insert a horizontal form in front of the equipment you choose. After clicking the+number, a “√” mark will appear on the right side of the+number. Press this “√” to indicate that it is determined to insert this horizontal column

(1) IDX attribute representation

database

The serial number (remember the serial number and don’t repeat it)

(2) name attribute indicates the name of the object

(3) Stdmode equipment attribute

(4) Shape equipment small category attribute

Stdmode shape

0: medicine

0: ordinary

1: Add directly (such as sun water)

2, 3, 4 unknown

(The value of AC plus HP, the value of the MAC plus MP)

1: Food

2: Food

3: Special potions and scrolls

(You can put it on a shortcut bar)

1: Escape

2: Random

3: Back to the city

4: Blessing oil

5: Guild back to the city roll

6-8 😕

9: Fix the oil

10: God of War oil

11: Lottery

12: Special potion (MAC2: Time, DC:+DC, SC:+SC, MC:+MC, AC2:+speed, AC =+HP, MAC =+MP)

4: Book

0: War 1: Method 2: Tao

5, 6: Weapon (5 swords, 6 puppets)

Shape: Weapon shape

(AC2 = quasi, mac = curse, Mac2 = attack speed, source = sacred, AC = lucky)

10: Men’s clothing

11: Women’s clothing

Shape: shape 1: cloth coat 2: light helmet 3: battle 4: method 5: Taoism

15: helmet

125: Memory Series

129: Prayer series

132: Mystery series

19: Necklace

123: Memory Series (AC2 = Magic Dodge, MAC = Curse, MAC2 = Lucky)

20: Necklace

120: Skill necklace

121: Detecting the Brand

135: Magic Blood Necklace (MP to HP)

137: Rainbow Magic Necklace (suck HP)

(AC = N/A, AC2 = Quay, mc = n/a, mac2 = sensitivity)

21: Special necklace

0: Wind

113: Restore

(AC = speed+, AC2 = hp recovery, MAC = speed-, mac2 = mp recovery)

22: Ring

111: Hidden

112: Transfer

113: Paralysis

114: Resurrection

115: Flame

116: Treatment

117:?

118:

119: Vitality

122: Memory

130: Mystery

133: Magic Blood

136: Rainbow Demon

23: Ring

128: Prayer (AC = speed+)

(AC = speed+)

24: Bracelet

124: Memory

26: Bracelet

126: Pray

131: Mystery

134: Magic Blood

137: Rainbow Demon

25: Poison, Faculty

0, 3, 4: Unknown

1: Gray poison

2: Yellow Poison

5:

30: Candle

31: bundle

36: Scroll

40: Meat

41: task items

0: Book

1: Blood sword broken block

42: The items needed to make poison

43: Mine

44: Special items

45: Dice

46: Special items

47: Gold bars

50: Scroll

(5)

Weight attribute

It is the weight of the object.

(6)

Looks attribute

(Show the appearance of the clothes item bar and the appearance in the equipment bar)

“Heavy armor (male)” or “God armor (male)” or “steel armor (male)” 62

“Magic robe (male)” or “magic robe (male)” or “Shenglong magic robe (male)” 63

“Soul Soul Fight (Male)” OR “Ghost Battlefit (Male)” OR “Titan Battle (Male)” 64

“Heavy armor (female)” or “God armor (female)” or “steel armor (female)” 82

“Magic robe (female)” or “magic robe (female)” or “Holy Dragon robe (female)” 83

“Soul Fighting (Female)” OR “Ghost Battlefit (Female)” OR “Titan Battle (Female)” 84

(7)

Duramax objects lasting attribute

: “1000” in the variable here means 1 durability, then “4000” means 40 durability!

(8)

The attributes of clothes and weapons

“AC” defensive lower limit

“AC2” defense upper limit

“Mac” magic defense lower limit

“MAC2” magic defense limit

“DC” physical attack power lower limit

The upper limit of the “DC2” physical attack power exceeds 255 and the attack on the body will be reduced to 0

“MC” magic attack power lower limit

“MC2” magic attack power upper limit

“SC” Taoist lower limit

“SC2” Taoist limits

“NEEDLEVEL” requires level

“Price” price

(9)

When the item is jewelry

“AC2” means accurate

“Mac2” means agile

“AC” indicates the lower limit of defense

“AC2” indicates the upper limit of the defense

“Mac” indicates the lower limit of the magic royal royal

“Mac2” indicates the upper limit of the magic royal royal

Ring

There are several attributes of the ring, such as the AC Macs such as the raw iron and the demon.

Wind wind, morality, and charm are poisonous avoidance, poisoning recovery and the like can be changed

DC MC SC after attack speed is the same

Necklace

There are many attributes that can be brought with necklaces. What magic recovers, life recovery is lucky, and the speed of action can be brought.

MODE is 0: green, blue jade and the like are accurate and agile

And the wind, memory, and the like are the recovery of luck and life magic

Bracelet

One is agile and accurate

One is the defense

Adding accurate and agile bracelets to DC are adding allergies and quasi

The change of defense and attack is to increase defense

special:

White tiger tooth necklace: Taoism 1-0 magic avoid 20%

Database reflection:

AC2 2

SC 1

Lantern necklace: attack 1-0 magic avoid 10%

AC2 1

DC 1

“AC2” means magic dodge

1 represents 10%

2 is 20%.

Question: If the defense 0-2 magic avoids 20%, what exactly does AC2 represent? Intersection Intersection Fortunately, I haven’t found such jewelry (need to be studied)

More special:

Crazy necklace attack 0-1 attack speed +2

AC 2

AC2 0

DC 0

DC2 1

GM necklace: Attack speed+10 vitality recovery 100% magic power recovery 100%

Database reflection: AC 10

AC2 10

Mac 0

MAC2 10

Compare, here

“AC” means attack speed

“AC2” indicates 100% vitality recovery

“MAC2” means that the magic power recovers 100%

These attributes in weapons represent different representations:

Demon: Accurate +1 (other attributes slightly)

PK knife: lucky +7, accurate +7 (other attributes slightly)

20

Flame Flamingwooma

twenty one

twenty one

twenty two

twenty three

Mutant skull bonefamm

twenty four

31

Bugbat

32

Scorpion Scorpion

33

34

Red Moon Demon Redmoonevil

Phantom spider rootspider

36

Little Spider (Bomb Spider) Larva (BOMBSPIDER)

37

Moon Demon Spider SPIDBAT

40

41

Zombie 2zombie2

42

43

Corner fly Bugbatmaggot

45

47

49

52

53

God Beast Dogz (Shinsu)

God Beast 1DOGZ1

Main door MAINDOOR

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

0: ordinary

Database reflection:

Database reflection:

Database reflection:

AC2 1

Database reflection:

AC2 7

Source -7 (Note this attribute)

Super Polar Nights: Lucky +10 Accurate+10 Holy +10

AC 10

AC2 10

Source -10 (note)

I look for all the weapons, only the AC of the super Wuye stick is 10, so it can be inferred that in the weapon

“AC” means sacred

“AC2” means accurate

“Source” means lucky (write a negative sign)

The attributes of the agent:

Golden sore medicine: HP +90

AC 90

Powerful sun water: HP +50 mp +80

AC 50

Mac 80

From this point of view, here

AC represents the previous value of HP (Note HP: 200/300, 200 is the previous value, 300 is the post -value.)

Mac represents MP front value

special:

Some uncommon special agents:

Life enhanced water: vitality temporarily increased for 120 seconds (after HP within 120 seconds+50)

MAC2 120

Magic enhanced water: Magic power temporarily increased for 120 seconds (MP value +50 within 120 seconds)

Mac 50

Here

AC represents HP value

Mac represents MP value

Mac2 means time

Everyone knows that apples are temporarily increased by 240 seconds for each attribute. His AC2 is 2, so it should be the same as weapons. AC2 means accurate!

(10) Whether stock is inventory

(11) NEED represents a type of limit:

0 is level restriction

1 for attack restrictions

2 is magic restriction

3 is Taoist restrictions

(12) NeedLevel represents the specific quantity limited by (NEED).

Mir.db: character data

After research, the data format was found as follows (all are hexadecimal)

** ** ** ** CE 00 43 12 88 13 01 03 05 06 07 08 09 00 00 00a

1. The previous ** is the item code, and then the 0xce 00 is the weapon code (the high position is later), and it corresponds to the DB database of the item. For example: the item database

Dragon

The serial number (IDX) is 205, and the corresponding here is (205+1) to hexadecimal is CE

2. The latter 43 12 is the current durability, and 88 13 is the maximum durability.

Example: 43 12 Conversion to decimal is 17170, and the durability is 17

3. The latter 01 02 03 is attack, magic, and Taoism in turn.

Note that it is increased on the basis of the original martial arts.

Example: The dragon above shows the attack: 5-36, Taoist: 0-2, magic: 0-3.

4. The latter 04 05 06 07 08 09 is the luck, curse, accuracy, attack speed, and strength of the weapons.

5. 0x0A, which follows the two empty positions, means whether the weapon is cultivated. Specifically

When attacking weapons:

Before cultivation: 00

After cultivation: 0A

After the test is successful: 00, the attack value increases.

Here are jewelry and clothes

** ** ** ** CF 00 43 12 88 13 01 03 04 05 02 07 00 00 00

1. The previous ** is the item code, such as CF indicates a paralysis ring.

3. The subsequent 01 02 is defense and magic in order

Example: The dragon above shows the defense 0-1 magic royal 0-2

4. The latter 04 05 06 07 08 09 is an additional attack, Taoism, and magic.

Attack: 0-3, Taoist: 0-4, magic: 0-5.

Is it easier to understand this article to modify the attributes?

Legend sharing Hui, helping you become a more professional GM!

Click [Learn more] to turn on the GM trip ~

Database reflection:

Database reflection:

Database reflection:

Database reflection:

AC 50

MAC2 120

2. The latter 43 12 is the current durability, and 88 13 is the maximum durability.